The entire culture of massages can be traced back to thousands of years ago and you can find different variations of it across different countries and civilizations. You can find the earliest recorded instances of massages in China, Egypt and India where massages were done for their healing benefits. However, most of us do not get massages today merely because we do not have time for it, and we consider at as a luxury when that is far from the case. A lot of us do not realize the many benefits of regular massages and it is about time we begin to learn about it. If you want to learn more, you can find more massage related content at HealthNerdy, a website devoted to the subject.
Massages are a great way to relieve stress. This is something we all know but this is a fact that cannot be stated enough. A lot of us spend our days working and rushing from one task to the next, only to begin it all over the again the next day. We know that stress has a negative impact on us physically, and this is because tension ends up affecting our neck and shoulders. This way, overtime, our tense neck and shoulder muscles end up developing more problems. By getting regular massages, you are able to work out the tension in your muscles which ends up helping you relax and prevent any possible problems later on.
Another problem that comes with office work is the fact that we end up spending most of our day sitting in one place without getting enough exercise and movement. When we are constantly sitting in one position without moving, it ends up affecting our back and can lead to back problems later on. Getting back massages in one of the many ways you can prevent these problems from developing.
The Dead or Alive series has been captivating the hearts of its fandom for many years now, the series has a number of entries in its long list of video games, including the main fighting games and also a number of spin-offs that have made fans fall in love with the series’ memorable characters. Dead or Alive 5 came out in 2015 after which the game’s developers decided to take a break from working on more main entries in this series, however, much to our joy, Team Ninja has finally released a debut trailer for Dead or Alive 6.
The Dead or Alive series has many things that make it enjoyable; its top of the line, technical fighting mechanics, it colourful cast of characters, its attention to detail, the many customization options, and the slightly skimpy undertones that can be found throughout the game. The list of what makes DOA so great is never ending, which is exactly why we are so excited about DOA6, from what we can tell so far, DOA6 plans on bringing back everything that we love about it, along with plenty of new features to spice things up.
Koei Temco, the game’s publisher confirmed the games’ release date after broad casting its debut trailer, we can expect to see DOA6 on the PC, PS4, and Xbox One somewhere in March 2019. So far this all that the developers have told us, however, the debut trailer is packed with plenty of information about the upcoming title.
We can confirm that DOA6 is being made with a brand new gameplay engine that will introduce better graphics, improved mechanics, and enhanced physics (ahem, ahem). The new gameplay engine has been specifically designed to harness the potential of current generation gaming hardware, meaning that the game might even have 4K support on consoles.
Along with better graphics, DOA6 is also going to be bringing in new features that will add more depth to the combat system, there’s going to be a kind of break gauge that will act like how super meters work in other fighting games. This is the first time we are going to see a feature like this in DOA6 and it is definitely going to make executing finishing moves and special attacks more complex and more rewarding.
Also, the game’s signature visual damage is going to be present, characters in the game will progressively become sweatier, dirtier, and have their clothing damaged as the fight progresses, minute attention to details such as these are what set DOA6 apart from other fighting games.
The game also plans on making fighting stages more interactive by adding danger zones and an interactive crowd. Dead or Alive 6 is all about adding more depth to the game’s already awesome formula in order to create an incredible fighting experience that fans will be able to enjoy as they play with a number of returning characters and a few new faces as well.
The Dead or Alive series has always been celebrated, and has also come under fire many times because of its slightly suggestive nature. Over the years, the series has made a name for itself as being a fighting game with overly sexualised female characters, this has earned the series a slightly bad reputation that has resulted in the game’s magnificent fighting mechanics and highly rewarding gameplay being overlooked at times. The game’s suggestive nature has become even more apparent thanks to the many spin-offs that Koei Temco released, most of which involve beach side activities where the game’s female characters have fun while wearing revealing bikinis.
The game’s sexual nature, coupled with a lack of a single player campaign has made the DOA series hard to approach for many newcomers due to the fact that the game has an intricate and complex fighting system that comes with a steep learning curves. When a newcomer approaches a Dead or Alive game, they are instantly thrown into combo heavy fights that quickly become frustrating.
The game’s developers did make an effort to make the game seem more approachable with its last release, DOA5, however, it was still complex, confusing, and its focus on skimpy content resulted in many people simply refusing to acknowledge it as a fleshed out fighting game.
The reveal trailer for Dead or Alive 6 came out recently and by the looks of it, Team Ninja has finally figured out what needs to be done in order to make the game more mainstream friendly. The most noticeable thing about DOA6’s trailer is that the developers have made an effort to tone down the games sexualisation, the “jiggle physics” have been brought under control and female characters such as Kasumi and Helena have been given more realistic body proportions. Also, instead of sticking with Kasumi’s iconic costume, DOA6 is introducing a more armoured look for her.
The developers have realized that by sexualizing the game, they made it harder for people to take it seriously, therefore they have decided to make the game more approachable while also preserving its original feel. All the older costumes will still be available in the game, and we will get to see a ton of character customization, plenty of colourful costumes and a superbly rewarding combat system.
DOA6 is going to add plenty of new features to its combat in order to make it more dynamic and more brutal than ever before. The visual damage effects will be making a return as well, characters will get pummelled, their armour and faces will continue to accumulate damage as the fight ensues, which will make every fight all the more intense and immersive.
People who got a chance to play the game’s alpha version have noted that the available characters handled exactly the same as they did in previous games, which goes to show that despite Team Ninja’s fresh approach to DOA, the game is still going to be the same at its core.
Seeing a great game lose its touch as it tries to keep up with the times can be heart-breaking, unfortunately, it is not uncommon to see long time classics become irrelevant as developers completely ruin a game as they try to keep it mainstream friendly. When we first heard about Dead or Alive 6 coming out in early 2019, we were uncertain about whether to be happy or feel anxious about the series’ future. Dead or Alive first came out in 1996 and immediately became popular thanks to its rich combat mechanics and it’s many, over the top characteristics.
Some of the series’ iconic features include its incredibly complex and combo centric fighting and its sexual undertones, in fact these two elements are pretty much what defined the DOA series and made it so popular. However, in today’s day and age, a game that openly sexualises its female characters and does very little handholding will definitely have a hard time surviving, this is what its developers have been concerned about and therefore, we are bound to see the original DOA formula undergo a bit of alteration.
The good news is that all of our concerns immediately went away after some of the game’s footage was released, it was obvious that DOA6 had undergone changes here and there, but the look and feel of the game was pretty much the same as before. The game’s reveal trailer showcased long time favourites such as Kasumi, whose character design seems a lot more mature than before.
DOA6 is going to be built using a new gameplay engine that will make the game’s fighting stages even more dynamic, as for the game’s signature complicated controls, they are still going to be present. Any Dead or Alive veteran will be able to bust out some powerful moves with their favourite characters without breaking a sweat, and as for people who are new to the game, Team Ninja has introduced a “rescue button” that will help newbies rush out of tight spots. This rescue button will basically let players execute a fluid combo attack with just a single press of a button, its purpose is to make the game more hospitable for people who are still learning the ropes.
Other new features include a super meter (for the very first time in the series) that will gradually fill up as players hit, get hit, and block attacks, and then allow players to execute devastating attacks that can easily turn an entire battle around if timed correctly. Furthermore, DOA6 will also introduce a richer single player experience with more offline modes and a fleshed out campaign as well.
Overall, Dead or Alive 6 is going to take the series on a more realistic route, allowing the game to feel more immersive and more brutal, while at the same time, preserving everything that made Dead or Alive what it is today; an intense and complex fighting game.